![]() ![]() And the argument that "the original vision was at release" is ridiculous beyond words, so silly it's barely worth going into - just look at the incredible amount of games that are patched, fixed or have content added after release nowadays and achieve a whole new life because of that, sometimes reinventing themselves completely and being praised when they were originally panned, like No Man's Sky. And it won't take away the achievements of anyone who beat Sifu as it originally came out and decided to base their entire personality around it, they'll still be there. People who will play on easy are most likely the ones who aren't playing the game at the moment, so no, nothing will be lost or made easier for the vast majority, it will just allow new players in who were excluded from enjoying it if they choose to do so. No, beating Sifu isn't comparable to getting gold at the Olympics, lmao. The pretentiousness surrounding this game's difficulty is hilarious. Making a game accessible to everyone isnt always a good thing. Cultivating a niche cult fan base is usually not achieved by appealing to the masses. If the devs want more people to play their game, that will always be sacrificing something (fun, style, challenge, design). ![]() And it’s a change that affects the legacy of the game. That’s great, but it’s a different vision from release. If the devs decide that adding easy to Sifu coincides with their vision. If they release a game that is fun for blind people, but isn’t fun if you can see, too bad they never expected you to buy it. If the devs release a tabletop style Batman game, but you are mad that they didn’t make an Arkham style game instead… too bad the game isn’t for you and wasn’t made for you. A niche game isn’t put out in the world where the devs hope that everyone plays it. At the end of the day, the devs decide what their game should be. It’s also like people who used to play sports, at some point you can no longer play the sport at the level you used to.Īccessibility in games is a complicated subject. The game just isn’t meant for you anymore or get used to playing at lower rank. That’s like getting mad that you can’t rank as high in CoD or counter strike because of your old age. Learn from your errors, unlock unique skills, and find the strength to master the devastating techniques of Pak Mei Kung Fu.The argument that some people just can’t play the game anymore doesn’t make sense to me. Training never ends Kung Fu is mastery through practice, a path for both the body and the mind. The odds are stacked against you, and you will be offered no mercy. Use everything at your disposal: throwable objects, makeshift weapons, windows and ledges. Adaptation is survival Careful positioning and clever use of the environment to your advantage are key to your survival. Learn how to master your art, whether by fighting through the underbelly of a nightclub, scrambling through a refined gallery to avoid getting surrounded, or vertically navigating a towering office building. ![]() Dodge, parry, strike, use combos and be like water making its way through captivating environments. Learning by fire Your enemies don't wait their turn, and they don't broadcast their intent. Yet, be warned! Your secret weapon comes with a hefty price to pay: aging and its consequences. One against all, you have no allies, countless enemies, and a mysterious amulet to bring you back to life every time you die. Is one life enough to have Kung Fu? Whether you choose to play as a male or a female character, in Sifu, you will ponder that question on your path for revenge, hunting down your family's assassins. Face ever more intense combat moments, engage with the environment in an advanced way and push your Kung Fu training to its limits. Itching for some more good ol' Kung Fu action? The Arenas Expansion, features 15 dynamic locations packed with enemies, 5 game modes and 120 challenges in an explosive mix of film action. This product entitles you to download both the digital PS4 version and the digital PS5 version of this game.
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